Topics / Production
Creature effects
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imagined it like a fisherman who sort of takes his time de-hooking a fish that's sitting there suffocating on his line, that there's a careless quality about it with the creature's life. Social de-evolution appears complete. Typical human behavior is now entirely absent.
38:47 · jump to transcript →
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And our Wall of the Dead. Our Wall of the Dead, which is really more significant, although still significant in our current ending, was more significant in our original ending. In the original, right. Did all of them die? Yes. This is the theme which Francis and I have called Who's the Monster? Which is really a theme that's very consistent with the source material, the original novella. And our movie, although I think in its current form
1:13:33 · jump to transcript →
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We would have needed to have done some reshooting. Like another six weeks in Washington Square Park. And they weren't ever letting us near Washington Square Park again. No. You know, and here again you get this alternation of close-ups that are kind of good and some mediums that are bad. Not so good. Yeah. But some of this is kind of fun. I like some of this sort of chase. Yeah. And I really like it when he goes back upstairs and then you're back into this kind of, you know, the creature in the ceiling.
1:23:00 · jump to transcript →
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director · 1h 26m 3 mentions
Underworld Rise of the Lycans (2009)
Patrick Tatopoulos, Len Wiseman, James McQuaide, Richard Wright + 1
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My name is Patrick Tatopoulos. I'm the director, this one. And I have something to do with the two other ones as well. Hi, Richard Wright, producer of all three. Gary Lucchesi, producer of all three. James McQuaide, VFX supervisor of all three... ...and executive producer of all three. See, we don't stray far from the family. We like to keep this in-house. - That's right. This is the first time you're gonna see a Sketch Films logo. I just want you to know that. - Won't be the last. My family and friends all cheered in the premiere at that. Viktor increased his army, creating... So, Patrick, do you remember the original concept... ... for how far we were gonna start, how far back we were gonna go? We were gonna go to the beginning of the story. I mean, the plague, with Corvinus and everything. But the thing is, we had a plan to actually shoot... ...some little elements of that and get to the little sequence at the beginning. So we'd see actually part of the plague... ...part of the first bite, you know, William. And, yeah, ultimately, we had to concentrate this... ...on something a little tighter, and that's what we got. You know, just ran out of money. And you know, when I first saw that baby right there... ...when I saw the dailies, I thought it was animatronic. When it was next to the werewolf. - It is. Actually, we were watching and... Real werewolf, though. - Yeah. I thought there's no way they're putting a real baby... ...next to a terrifying creature. What price stardom?
0:20 · jump to transcript →
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We went for, like, one... One big transformation that I really like is the one where, you know... ...when Lucian regresses. We often see transformation one way, from a man to wolf. This time, it was like from the creature to the man. I was really pleased with that. Michael again gave us the whole choreography there. Beautiful shot. And Dan built us so many corridors. This is all like... I mean, we had a big chunk of corridors. We kept playing, turning around corners. lt was actually quite a big set. It was huge. lt was a three-storey set... ...basically all the way up to the ceiling of the thing. And with short ceiling on the lower floor... ...and then in the dungeon chamber, two storeys. And again, that's the big set. - The courtyard set. And this next action sequence too is an example... ...of just really squeezing everything out of what you've got... ...to make a sequence. I think we had, at the time... ...maybe two practical arrows that came in and maybe two hallways. And one real firing arrow, and just... We were able to be creative and make a whole sequence out of it. Well, this was one of the sequences that benefited the most... ... from Clint coming back with more money. I'm so glad we did that shot of the man in the face too. It was... - Excellent. Again, only one crossbow actually fires. Everything else was, you know, just editorial. You know, there's a huge culture of the weaponry... . like the machine gun in Underworld 7 and 2... ... that when you do a period, you just have bows and thing. lt was important that we have big bad-ass crossbow. They were more like machine guns than anything else. Just because I'm sure the audience liked what you had... ...with the guns, and the rifle and the other one. And that sort of like replaces it in some ways. The very powerful... We played with sound a lot there. So they look like when they shoot, they're really massively powerful. Same arrows. - Same arrows, yup. And who did the CG for the actual men that are getting pierced? We did extensive post vis with a company called Proof. And they had never done final VFX shots. Oh, Proof did that. - They came in and did the finals. They did a great, tremendous job. - Yeah, they're great. No! My lord. I wanted to do that shot so it feels like how big the corridor. I think it's kind of cool to see them walking across. It's a bit of an homage to Jacques Tati. Some things he's done, we see people walking for two hours before they... It's risky, but it sort of worked well with Bill in the foreground.
43:56 · jump to transcript →
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I remember there was a whole other piece of sequence... ...before he actually landed that we cut out. Just didn't... I think it plays great without it, though. This is practical and CGI mixed together for the wolf again. With Luma not doing the effects. And it's... This was the one we struggled with the most. When the creature starts crawling up right here. You need to tell the story of him climbing to the top. Some angles just looks like a man in a suit. Completely. We just kind of cut around. I do love the breathing Mike Babcock did for this as well. I mean, this little breathing of... Before he.... The howl. - That's right. Call to the-- Call to arms. So that's a mix of, like, a bunch of different sounds together. Gorilla, tiger, lions and things. That's what he did, I think. Yeah, that right there you're talking about, right? With the nose. And the snarl. Yeah, that's cool. I love that. That little sound that he makes. This is unfortunately one of the places... ...Where you had to cut a bunch of effects shots out. Like the wolves arriving. No matter how much money they give us, you always need more. When it's your peak you have to kind of be selective... ...and just sometimes it's a better trim. Still, I would have loved to see them coming from the back there. Yeah.
1:12:18 · jump to transcript →
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the creature in there, it'll be perfect framing. Patricia was exceptionally good in working without her co-star next to her. This stuff is a lot harder than it might seem. I asked Alan Armstrong
39:49 · jump to transcript →
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The creature sounds here for the pygmies are a great piece of work by Leslie. We always felt that they were somewhat comic creatures, but they also had to have some bite to them, which makes it a rather difficult thing to design their voices, and I think he pulled it off.
1:33:05 · jump to transcript →
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I remember when Speedman first called me. He was really nervous about how much of a wolf he was gonna have to be... ...because he'd never played anything like this. And the conversation was all about, "Lam gonna have to roar?" When we went to the creature shop to get fitted for our teeth... ...and you were in Budapest, they made us, for the photos, roar. I was so horrified, and Speedman was even more horrified than me. Yeah, I think they had Guy Himber... We laugh about it now. I think, to get him into it, they had him crawling around or on all fours... ...IS the story I've been told. It may or may not have happened. And it just freaked Scott out... ...and he thought that's what he'd be doing in the movie. I like the little slow-mo thing there. The what? - That little slow-motion thing. Yeah, a little bit of Mountain Dew that we used in the syringe. Was it? - Yeah. All the blood was cranberry, right? - Yes. I'm really picky about blood. The colour, once again. It needs to be, like, a dark, almost brown, brown-red. I hate blood that looks like Kool-Aid or is a bit too bright. This is a new scene. Oh, yeah. I haven't even seen it. Was that longer originally? It was just to let the audience know he was actually calling for Selene... ...and that he's a bit nervous that he has to confront him... ...and let him know that he's screwed up once again. I sent for Selene. Bill's great. I had such a great time with Bill.
1:23:34 · jump to transcript →
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So in the original one, he doesn't find him there? He finds him here, but what we were just talking over a second ago... ...when he comes in, and Speedman's hooked up and singing an A-Ha song... ...and leaves him there. And this as well. Again, just a lot of little pieces, going down these stairs... ...and all this stuff was cut out of the original, for good reason, I think. Run here, run there. Yeah, I had you guys go up and down those stairs... Because I didn't know, exactly, the geography of the underworld... ...when we were shooting that, I didn't know exactly what was on... ...the first level and second level when we were shooting. It's so random. And so I just had them do every version. I'd have Kate and Scott run up... - Run about. ...with guns, run up without guns, run single, run, you know. Lip gloss, no lip gloss. - Yeah. He practised for so long, those whips. - Oh, yeah. I remember, Scotty, he showed me... ... his whole whip routine at his apartment... ...1n the parking lot, and it kind of sold me on the idea, he and Danny. With the transformations that you have, I still get that fear every time I see it: "Oh, God. It's gonna be cheesy." And then it isn't. Because we've seen so many cheesy werewolf transformations in films. You did a really good job with that, because it's not at all. I was really happy with how they turned out in the end... ...because I wanted it to be shaky and look painful. I didn't want it to be smooth. I was telling the guys to try and make the transformations look... ...as much like an animatronic effect as possible. Actually, if it looked like there were guys in there with bladders and.... "Bladders"? - Bladders. What's a bladder? Come on, you know what a bladder is. Every woman knows what a bladder is. No, basically, It's a.... How can you toss a bladder in and not explain yourself? It's a balloon that, in the old days, where they'd have a transformation... ... you'd blow into them and make the cheeks and everything expand by air. They'd inflate these bladders. Stop saying bladders. - Do we have to take a break... ...because I said bladders? - I have to pee now. You have to dismiss yourself? This is a new scene with you. Again, cut for pacing. Again, it's just wandering about. I thought it was just... I remember you making it, and I ran up and down that thing so many times. Another one. "I'm not exactly sure... ...S0, again, 16 different versions of running about." I'm glad it finally got used. And that was cut out. It's an homage to Blade Runner.
1:43:00 · jump to transcript →
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director · 3h 29m 1 mention
The Lord of the Rings The Fellowship of the Ring (2001)
Peter Jackson, Fran Walsh, Philippa Boyens
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director · 4h 13m 1 mention
The Lord of the Rings The Return of the King (2003)
Peter Jackson, Fran Walsh, Philippa Boyens
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multi · 1h 3m 1 mention
Star Wars: Clone Wars, Volume Two (2005)
Genndy Tartakovsky, Bryan Andrews, Paul Rudish, Darrick Bachman
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